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mantaflow
0.10
A framework for fluid simulation
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fast marching algorithm wrapper class More...
#include <fastmarch.h>
Public Types | |
| enum | SpecialValues { FlagInited = 1, FlagIsOnHeap = 2 } |
Public Member Functions | |
| FastMarch (const FlagGrid &flags, Grid< int > &fmFlags, Grid< Real > &levelset, Real maxTime, MACGrid *velTransport=NULL) | |
| void | performMarching () |
| advect level set function with given velocity */ More... | |
| bool | isInvalid (Real v) const |
| test value for invalidity | |
| void | addToList (const Vec3i &p, const Vec3i &src) |
| Real | phi2time (Real phival) |
| convert phi to time value | |
| Real | time2phi (Real tval) |
| ... and back | |
| Real | _phi (int i, int j, int k) |
Static Public Member Functions | |
| static Real | InvalidTime () |
| static Real | InvtOffset () |
Protected Member Functions | |
| template<int C> | |
| Real | calcWeights (int &okCnt, int &invcnt, Real *v, const Vec3i &idx) |
| Real | calculateDistance (const Vec3i &pos) |
Protected Attributes | |
| Grid< Real > & | mLevelset |
| const FlagGrid & | mFlags |
| Grid< int > & | mFmFlags |
| FmValueTransportVec3< MACGrid, Vec3 > | mVelTransport |
| velocity extrpolation | |
| Real | mMaxTime |
| maximal time to march for | |
| std::priority_queue< T, std::vector< T >, std::less< T > > | mHeap |
| fast marching list | |
| Real | mReheapVal |
| Real | mWeights [6] |
| weights for touching points | |
fast marching algorithm wrapper class
| void Manta::FastMarch< COMP, TDIR >::performMarching | ( | ) |
advect level set function with given velocity */
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1.8.13